Turn passive audiences into active participants.

Interactive & Live AI Projection

Real-time generative AI projection for global brands and cultural institutions. We engineer zero-latency interactive installations and gamified architecture.

The New Standard for Experiential Marketing.

Operating globally from Warsaw, Poland, Mediacraft engineers real-time interactive projection mapping and generative AI installations.

By bridging physical architecture with spatial computing, we build zero-latency hardware and software ecosystems. We utilize enterprise-grade Pixera servers, Unreal Engine 5, Lidar sensors driven by our proprietary middleware and custom neural networks (AI) - to allow massive crowds to physically interact with city-scale projections.

Next-Generation Spatial Activations

Drive viral engagement with our 2026 interactive technology stack.

CGI artist workflow and detailed scene lighting

Generative AI Crowd Mirroring

Using computer vision and custom neural networks, our cameras track the crowd and instantly transform them into 3D avatars, glowing particles, or branded characters. The AI renders the crowd's movements in real-time onto the building facade.

Neural rendering aesthetic for large-scale spatial visuals

Mobile Browser Takeovers (No-App AR)

Audiences scan a QR code to turn their own smartphones into interactive wands. With zero-latency, thousands of users can simultaneously "throw" digital paint, cast votes, or interact with the projection mapping using only their mobile browsers.

Audio-reactive generative visuals rendered on architecture

Audio-Reactive AI Installations

Perfect for massive concerts and festivals. We feed live audio stems from the stage directly into our custom cloud-compute nodes. The music drives real-time, mathematically perfect 3D generative art across the stage architecture.

CASE STUDIES

Live Interactive Deployments

Three ways we engineered real-time participation at architectural scale.

01 | Gamified Architecture
Live Multiplayer Building Takeovers

We turned a multi-story facade into a massive, live-action arcade. Using wireless Bluetooth gamepads, crowds engaged in competitive, real-time gaming directly on the architecture. Players chased targets, smashed physical windows digitally, and collected prizes to create an electrified, high-retention crowd experience.

02 | The Live Architectural Canvas
Multi-Touch Mass Participation

For a landmark museum event, we deployed large-scale multi-touch arrays connected to our projection ecosystem. Hundreds of participants dynamically painted and animated graphics on the touchscreen, which were instantaneously projection-mapped onto the massive museum facade as a continuously evolving crowd-sourced masterpiece.

03 | Theatrical XR & Spatial Instruments
Real-Time VR Performance & Audio Generation

We engineered a custom XR ecosystem using HTC Vive spatial tracking to generate live audio and volumetric video simultaneously. Used both as a professional theatrical performance tool and an interactive public installation, users physically manipulated digital space to compose music and drive massive spatial visuals in real time.

Zero Latency. Infinite Scale.

True interactivity requires unbreakable tech.

We do not rely on consumer software. Our interactive division builds proprietary node-based workflows in Pixera and Unreal Engine, using sensory data (Lidar, optical tracking, Bluetooth) and cloud GPU clusters. The result is fluid, 60FPS+ real-time rendering mapped flawlessly to complex physical geometry.

Pixera Nodes
Unreal Engine Runtime
Sensor Data Ingest
Cloud GPU Orchestration

Engage Your Audience.

From live architectural gaming to generative AI crowd tracking. Let's engineer your next viral activation.